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BEACH VOLLEYBALL
Intermediate/recreational 6's RULES
IT IS THE RESPONSIBILITY OF BOTH TEAM CAPTAINS TO EMAIL IN THE
SCORES & SPIRIT POINTS BY 5:00 P.M. THE FOLLOWING DAY. IF THIS DOES NOT
OCCUR, A LOSS WILL BE RECORDED. NO EXCEPTIONS!
1. Game
Time/Default:
Please arrive 15 minutes early to ensure that your games start on
time. Matches are 45 minutes in length, and you should play 3 rally
point games to 21. You must win by 2 points, but there is a cap at 25
(i.e. final score of 25-24). If a match concludes early, the teams can
continue to play, but the score of the fourth game will not be recorded.
Please agree on one person to act as timekeeper. Teams are comprised of
six (6) players with a minimum of two (2) women and two (2) men on the
court. A default for the first game of a match will occur if any team
cannot field a squad 10 minutes after the official start time. (a team
that is not ready to play defaults the first set of the match, but can
play the second and third games of the match if enough players show up).
A team can play with a minimum of 5 people, as long as two (2) players
are women and two (2) players are men.
2. General
Rules:
i. Rally
point scoring WILL be used during league play.
ii. A player may NOT block or spike a serve.
iii. Players CAN open-hand volley a serve.
iv. A server may serve the ball from anywhere along the
baseline. The serve will rotate from one team to the next at the start
of each game.
Screening is not
allowed on a serve (revised June, 2005)
v.
A player may play the ball off any part of his/her body, including feet.
vi. A player may not touch the net during any part of the play.
Please call your own net violations.
vii. Rotate new players in before your team starts a new server.
viii. A player may pass under the net as long as it does not
interfere with the play. In other words, a blocker or hitter may land
under the net/cross the line, as long as it happens without stopping the
play or hindering the opposition. Please avoid doing this where possible
to eliminate the possibility of injury.
ix. If time runs out in the middle of a game, whoever is winning
the game at that moment is considered the winner.
A team must win at
least 5 points in a set in order for it to count as a win/loss. If
neither teams gets at least 5 points, the set is deemed a tie
(updated Spring 2006).
x. If 10 minutes have elapsed after the official start of the
game and not enough players are present to field a team, the first game
of the match is defaulted. At 20 minutes after the start of the official
start time, the second game is defaulted, and at 30 minutes after the
official start time, the third game is defaulted. Each defaulted game
results in the loss of one (1) in the overall standings.
xi. Servers DO rotate after five consecutive points.
xii. Please be aware that ALL THREE games count towards the
overall league standings and must be played. (i.e. DO NOT simply play a
best 2 out of 3 game match).
xiii. Net serves ARE allowed. This means that if a serve hits
the net but the motion of the ball carries it over the net, it is a live
ball - it is not a service fault
xiv. Players in the back row are NOT allowed to hit or block at
the net. Although there is no 3-metre line indicated on the court,
players should use their best judgment to hit from the backcourt area if
they are in this position. (revised June 2, 2004)
xv.
Teams may call a one
(1) minute time-out per match if needed.
xvi. Games are played rain or shine.
xvii.
For players to be eligible for playoffs,
they must have attended a min. of 2 regular season nights (6-8
week season) or 3 nights (9-12 week season).
xxvii.
Please do not warm-up before your
allotted gym time on the outside of the court. This can be
distracting to players in a game
(updated Feb 7/6).
3.
Discrepancies:
All games are self-refereed. Any disputes will be discussed amongst the
two team captains. Please play honestly and call your own infractions
(life, net, etc). If a dispute cannot be settled the point should be
re-served.
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